- Sanat ve Animasyon
- Sanat Yönetmeni—Jeff Dobson,[18]
- Ana Lider Animatör—Mark How[18]
- Animasyon—Francisco Buyo, Kurt Futrell, Andrew Lauretta, Lance Myers, Jason Owen, Mookie Weisbrod[18]
- Ana Karakter Sanatçısı—Jason Temujin Minor[18]
- Karakter Sanatı—Jason Justice, Thomas Nichols, Jr., Isaac Oster, Jonathan Rush, Pedro Toledo[18]
- Lider Konsept Sanatçısı—Arnie Jorgensen[18]
- Lead Environment Artist—Andre J. Collins[18]
- Environment Art—Ognian Bonev, Aaron Canaday, Russell Chamier, Gabriel Espino, Chris Hahn, Mike Harnisch, Robby Lamb, Carrie Meade, Chris Reeves, Michael Sheidow, Lou Talamo, Justin Walters[18]
- GUI Artist—Michael Voigt[18]
- Lead Space Game Artist—Elliot Christian[18]
- Lead Technical Artist—David Wright[18]
- Technical Art—Greg Bahm, Ben Cloward, Chris Long, Brian Mumm[18]
- Lead VFX Artist—Bryan Erck[18]
- Additional Art and Animation—Mouhsine Adnani, Lee Amarakoon, Andrion Becker, Brandon J. Bruce, Jim Crawley, Bill Daly, Tony Damiani, Abi Daniel, Bobby Deddens, Dave Dunn, Rob Galanakis, Zach Hall, Dan Harfmann, Brett Harris, Jarrod Hollar, Reggie Hope, Jared Holloway, Ben Huen, Michael Hutchison, Drew Johnson, Dan Kershner, Sungho Lee, Toren Lehrmann, Andy Lomerson, Howard Lyon, Michael McClelland, Bobby McCoin, James Mestemaker, Eric Montanari, Ian Moriarty, John Morris, Kyle Mullens, Hung Nguyen, Julia Phelps, Jason Rosenstock, Tuan Tran, James White[18]
- Audio, Localization, and External Resources
- Design
- Associate Lead Designer—Emmanuel Lusinchi[18]
- Lead Cinematic Designer—Paul Marino[18]
- Cinematic Designers—Vanessa Alvarado, Alex Cho, Kris Cho, William Cooper, Chris Copple, Andrew Cormier, Kyle Garner, Danny Hayden, Bret Hoffman, Michael Holochwost, Samuel Irwin, Katie Johnson, Aaron Krutsinger, Brian Ledden, Benjamin Martin, Brian Mayberry, James McVinnie, Nathan Moller, Warren Post, Ashley Ruhl, Chase Ruyle, Ken Thain, Alex Thomas, Kathy Tran, Seth Webber, Ryan Wetherall, Gareth Witte[18]
- Lead Combat Designer—Georg Zoeller[18]
- Lead PvP and Flashpoint Designer—Gabriel Amatangelo[18]
- Lead Space Game Designer—Scott Langevin[18]
- Lead System Designer—Damion Schubert[18]
- Systems Design—Adnan Chatriwala, Nathan Emmott, David Ryan Hunt, Patrick Malott, David White[18]
- Lead World Designer—Brad Prince[18]
- Scripting Lead—Shawn Ketcherside[18]
- Level Lead—Scott Carpenter[18]
- Spawning Lead—Dave Lee[18]
- Sub-Lead World Designers—Brian Audette, Michael Backus, Rick Burton, Steven Chew, Wynne Mclaughlin, and Ahmad Zabarah[18]
- World Designers—Ahmed Abdel-Meguid, Michael Ammer, Daniel Brennan, Kyle Brennan, Wade-hahn Chan, Haley Chivers, Terrence Cronin, Ken Dilks, Jason Ford, James Henley, Michael Henson, Chasen Herriot, Steven Kamp, Jordan Koch, Nick Kuehlem, Jeff Lininger, Joseph Mason, Zane Milakovic, Joshua Moretto, Matt Pucevich, Keith Quinn, Blake Rebouche, Bobby Ross, Chris Schmidt, Ben Scott, Dave Shramek, Shane Slama, Robbie Stevens, Chris Strasz, Peter Tcherkes, Daniel Underwood, Rafeal Underwood, Jr., Joel White, Matt Wilkinson[18]
- Lead Writer—Daniel Erickson,[18] later Hall Hood[19]
- Sub-Lead Writers—Alexander Freed and Hall Hood[18]
- Writers—Randy Begel, Joanna Berry, Charles Boyd, Robert Chestney, Rebecca Harwick, Chris Hepler, Jennifer Hepler, Tyler Hitchings, Drew Karpyshyn, Mary Kirby, Neil Pollner, Ian Ryan, Jessica Sliwinski[18]
- Editor—Ismara Wassum[18]
- Additional Design and Writing—Brian Bartram, Armand Constantine, Paul Crilley, Aaron de Orive, Samer Ead, James Goddard, Travis Greene, John Hay, Jessica Lusk, Brigette Proctor, Josh Saiewitz[18]
- Production
- Senior Technical Producers—Ross Gardner, Bruce Maclean, and Leonard C. Quam[18]
- Senior Content Producers—Whitney Ayres and Richard "Darth Grumpy" Leczynski[18]
- Space Game Producer—Kevin Barrett[18]
- Production Team—Paul Benjamin, Bart Broz, Joe Currivan, Nathan Fairbanks, Jarrett Ford, Lisa Garrison, Rachel M. Hardwick, Andrew Horwitz, Avi Mintz, Jackie Marroquin, Jeffery Moreaux, Antonia Phillips, Karen Phillips, Joye Price, Alex Puhl, Mark Richards, Chris Todd, Steve Wartofsky, Christian Watson, Zeb L. West[18]
- Programming
- Directors of Programming—Bill Dalton, later Ken Shuck[18]
- Technical Directors—Marc Audy, Mike Balfour, Patrick Ditterline, Stefan Lednicky, Andrew Mann, Doug Mellencamp, Eric Sebesta, Jason Spangler[18]
- Director of Platform—Dave Moore[18]
- Lead Clint Programmer—Ben Earhart[18]
- Sub-Lead Client Programmers—John Bible, Jason Hasenbuhler, Rusty Koonce, Darrin Stewart, Brian Baird[18]
- Client Programmers—Jonathan Baldwin, Roger Bocksnick, J.R. Briggs, Kelly Brock, Jason Burnsides, John Falcone, Mitch Harvey, Jason Knipe, Denzil Long, John Matzen, Dan Medeiros, Andrew Orlando, Aaron Otstott, Tim Preston, Ace Stapp, Blazej Stompel, Brent Thale, Graham Wihlidal, Bo Wilson[18]
- Lead Gameplay Programmers—Damon Osgood and Brian Matt[18]
- Sub-Lead Gameplay Programmers—Edwin Herrell, Ryan Holliday, John Watson, Charles Beyer[18]
- Gameplay Programmers—Jordan Albert, Ryne Anderson, Daniel Baker, Matt Boudreaux, Jesper Carlson, Kevin Cecelski, Patrick Chan, Hemanshu Chhabra, Alan Davies, Dan Fessenden, Ed Groover, Adam Lederer, Jeremy Lerner, Paul Masters, Daniel Morris, Kris Pelley, Curt Perry, David Scott, Greg Semple, Jim Shepard, Clark Smith, Chris Sulmone, Billy Teng, Dan Torres[18]
- Lead Infrastructure Programmers—Jason Frueh, Peter Phillips, and Chad Stewart[18]
- Infrastructure Programmers—Matthew Alexander, Ashley Boyer, Sam Caswell, Christopher Cowden, Luke Delaet, Joeseph Fernandez, Ken Fisher, Cory Gere, Matt Gish, Anais Gonzalez (sub-lead), Allen Gooch, Tricia Hernandez, Darius Keel, Logan Kincaid, Conor Lenihan, Raul Mondragon, Sam Morris, Jared Stutesman, David Whitefield, Bo Zimmerman[18]
- Lead Platform Programmers—Jon Christiansen, Mic Maner, and Nathan Ross[18]
- Platform Programmers—VJ Aguilar, Dempsey Appelt, Peter Bach, Sean Catchpole, Pete Diaz, Brian Doyal, Ivan Fuyivara, Jesse Greenwald, Will Hartsell, Ben Helgeson, Gabe Sandoval, Chris Savio, Anne Sidari, Alex Tremblay, Ryan Wilhm[18]
- Security Programmers—Andrew Farrier and James Irizarry[18]
- Lead Server Programmers—Roy Fleck[18]
- Sub-Lead Server Programmers—Bryan Lowrey and Calan Thurow[18]
- Server Programmers—Jason Abbott, David Asbell, Evan Bell, Brian Berry, Edgar Glowacki, Rob Brannon, Nicolai Guba, Jennifer Harkness, Steven Hoelle, Mike Howard, YuPing Hu, Brian Mazza, Luke Nelson, Timothy Smith[18]
- Lead Space Game Programmer—Rhys Twelves[18]
- Lead Tools Programmers—John Walker and Tom Rader[18]
- Telemetry Programmers—Derek Beland, Paul Roffel, Sydney Tang[18]
- Lead UI Programmer—Cory Kolek[18]
- Other
- Executive Producers of Live Services—Gordon Walton, later Jeff Hickman[18]
- Director of Marketing—Leo Olebe[18]
- Senior Director, Global Online Services and European Operations—Ruben Cortez[18]
- Director of Online Operations—Greg Bartlett[18]
- Director of European Online Operations—Mike Richardson[18]
- Director of Global Customer Services—Jason Scott Livingston[18]
- Senior Development Director—Grant McDaniel[18]
- Senior Project Manager—Melissa Ma[18]
- Senior Live Producer—Blaine Christine[18]
- Live Technical Team—Joseph Fernandes, Clayton Pavlicek, Jensen Rivera[18]
- Additional Live Production—Chance Copeland[18]
- Senior Video Editor—Brian Arndt[18]
- Audio Editor—Brooks Guthrie[18]
- Web Content Writer—James B. Jones[18]
- BioWare Director of Public Relations—Andrew Wong[18]
- Marketing Director, BioWare Label Europe—Maria Sayans[18]
- Marketing Manager, BioWare Label Europe—Keith Anderson[18]
- Marketing Coordinators—Michael Lee, Ari Sapriel[18]
- Product Managers—Dave Geffon, Deborah Shin[18]
- Public Relations—Lisa Chan, Stephanie Driscoll, Alana Logan[18]
- Customer Relationship Manager—Anne Mannucci[18]
- Analytics Architect—Craig Fryar[18]
- Analytics Manager—Jeremy Ballenger[18]
- Audio Provided by LucasArts, a Lucasfilm Ltd. Company[18]
- Director of Audio—Darragh O'Farrell[18]
- Associate Producer—Orion Kellogg[18]
- Voice Director—Will Beckman[18]
- Music Supervisor—Jesse Harlin[18]
- Associate Sound Designer—Christopher Denman[18]
- Sound Design Services Provided by Bay Area Sound, Inc.—Julian Kwasneski, Bill Storkson, Damian Kastbauer[18]
- Sound Design, Cinematic Mixing—Erik Foreman[18]
- Additional Sound Design—Tom Bible, David W. Collins, Brian Tibbets, Aaron Brown, Will Beckman, Christopher Denman[18]
- Original STAR WARS Sound Effects by Ben Burtt[18]
- Özel Teşekkürler
- Çok Özel Teşekkürler—George Lucas[18]
- Özel Teşekkürler—Patrick Alvarado, David Anderman, Sean Barber, Veneta Butler, Stacy Cheregotis, Johnathan Chittenden, Sharon Cook, Kelly Cowden, Brandon Cox, Tom Drake, Ada Duan, Jeremy Duvall, Andy Emery, Steven Farr, John Friend, Barbara Gamlen, Duncan Gillies, Greg Hamel, Sean Hammond, James Houlahan, Matt Johnson, Adam Kahn, Justin Kaupp, Toby Mast, Elanie Mederer, Shara Miller, Josh Moyer, Jake Neri, Jill Nissen, Frank Parisi, Chas Peterson, Bob Pomann, Sue Rostoni, Kate Saxon, Devin Seto, Wes Stanfill, Geordie Stock, Jeff Terra, Matt Wachter, , Jett Walton, Nick Wilson, Jesse Woodward, and Adam Goodwin[18]
- BioWare Special Thanks—EA Certification Group, Stephanie Beyer, Mark Brockington, Wayne Cuthbertson, Christian Holtonm Brian Johnson, Daniel Martin, Jeff Marvin, Joe McCabe, Max Mendieta, Rene Rice, Frank Sanchez, Colin Shannon, Craig Turner, Jim Whitelaw, and to the approximately 389 pounds and 988 inches of employee's babies born during the project![18]
- BioWare/EA Dış Partnerler
- Additional Illustration—Marek Okoń[18]
- Cinematic Trailers—Blur Studio Inc.[18]
- Packaging Design—Hamagami Carroll Inc.[18]
- PR—47 Communications[18]
- Community Management—2-pi[18]
- Art Outsourcing—Big Sandwich Games, CGBot, Ringtail Studios, Sperasoft, Ultizen Games[18]
- Consultants—MicroStrategy[18]
- Localization—Effective Media, Englobe, Inc., Enzyme, La Marque Rose, Nalgan Technologies[18]
- Programming—Globant, Hypnos Entertainment, Panic Button Games, SperaSoft[18]
- Quality Assurance—iEnergizer, Globant[18]
- Web Development—Ascentium[18]
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